Home | System Data | Ship Data | Equipment Data | Trade Goods | How to Play | Hints and Tips | Bulletin Board



The Epsilon Indi System


System Name: Epsilon Indi

Co-ordinates: (-1,-1)

Allegiance: Federation

Stable system with 18 major bodies.

Two planets here have now been terraformed, and both are given over to agricultural production and to ethically questionable cattle ranching. There is little manufacturing industry other than the production of the famous bourbon.

Major Imports: Heavy Plastics, Farm machinery

Minor Imports: Medicines, Fertilizer, Luxury goods, Hand Weapons

Major Exports: Water, Liquid Oxygen, Fruit and veg, Animal meat, Liquor, Animal skins

Minor Exports: Grain, Live Animals

Illegal Goods: Narcotics, Slaves, Battle Weapons, Nerve Gas

Upgrades Available at Shipyard:

XB13 Dummy Mine
XB74 Proximity Mine
Energy Bomb
KL760 Homing Missile
LV111 Smart Missile
NN500 Navy Missile
30 MW Mining Laser
1 MW Pulse Laser
5 MW Pulse Laser
1 MW Beam Laser
4 MW Beam Laser
20 MW Beam Laser
100 MW Beam Laser
Laser Cooling Booster
Small Plasma Accelerator
Large Plasma Accelerator
ECM
Naval ECM
Cargo Bay Life Support
Extra Passenger Cabin
Auto Pilot
Auto Refueller
Scanner
Radar Mapper
Hyper-Space Cloud Analyser
Shield Generator
Energy Booster
Escape Capsule
Atmospheric Shielding
Hull Auto Repair
Fuel Scoop
Cargo Scoop Converter
MB4 Mining Machine
Interplanetary Drive
Hyperdrive Class 1
Hyperdrive Class 2
Hyperdrive Class 3
Hyperdrive Class 4
Hyperdrive Class 5
Hyperdrive Class 6
Hyperdrive Class 7
Military Drive Class 1
Military Drive Class 2
Military Drive Class 3

Illegal Dealer: Merchant Nakasone's

Pirate Density: Moderate

Back to System menu

Back to the main FIDO page