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FRONTIER HELP - TRADE GOODS

HAND WEAPONS


"Firearms. Many cultures regard them as a necessary accessory and feel naked without one. Illegal in many systems."

TYPICAL COST (MAJOR IMPORT): 566 CREDITS
TYPICAL COST (MINOR IMPORT): 526 CREDITS
TYPICAL COST (STANDARD RATE): 506 CREDITS
TYPICAL COST (MINOR EXPORT): 478 CREDITS
TYPICAL COST (MAJOR EXPORT): 412 CREDITS
TYPICAL COST (ILLEGAL): 996 CREDITS


With a standard cost of 506 credits, these items carry a good profit per unit, but may be too expensive for beginning pilots. If you start in the Lave system, you should carry these to Riedquat. These are illegal in many places, so brave pilots could make a bit of extra cash by smuggling Hand Weapons.

See also:

Main Trade Goods Page