This guide is intended to teach rookie pilots how to operate their ship's controls. Most veteran pilots will swear by their own methods, which may well be different to those detailed here, but each pilot flies differently, and the style one man favours may not be appropriate for the next.
To activate your autopilot, you must first have a target selected - usually a space station or starport. Most pilots select their target as soon as they enter the system by using the System Map, although you can select a target by clicking on it in the normal view. When a target is selected a sight will come up with targeting squares and the range in astronomical units or kilometres. If the target goes off the screen an arrow will appear pointing in its direction. If it is behind then Target Behind is displayed. Clicking where there is no potential target deselects any previouslyselected target.
Once your target is selected, press F7 or the engine icon until the autopilot icon appears. The computer will fly your ship for you, but be warned that it is a little unreliable and is liable to crash into other ships and planets - it will avoid them if it gets enough warning, but don't tell it to fly from one side of a planet to the other. Clicking where there is no potential target deselects any previously
selected target.
The Autopilot balances fuel consumption against speed - and so does not optimise either. To get to your destination faster, put your mmain engines on full thrust for the first half of your journey, then at the halfway point turn your ship around and keep the engines going. As your main engines are more powerful than your retro thrusters, you should get to where you're going much quicker. If you want to decrease your fuel consumption, thrust until you reach a certain speed, then cruise with engines off until you near your destination.