"Consider carefully where you are going to trade because slave trading is
illegal in many systems, where it is seen as unacceptable. Life support
needed."
With a standard cost of 1040 credits, slaves carry a good profit per unit, but may be too expensive for beginning pilots. They are illegal in the Federation and many Independant systems, so brave pilots could make a bit of extra cash by smuggling slaves from the Empire or Anarchies. It is also important to remember that Slaves need a cargo bay life support facility fitted - otherwise they turn to Fertiliser, and you suffer a large loss of profit. If you start in the Lave system, I reccommend that you run Slaves from Riedquat to Lave.