Home | System Data | Ship Data | Equipment Data | Trade Goods | How to Play | Hints and Tips | Bulletin Board



The Tiacan System


System Name: Tiacan

Co-ordinates: (3,-4)

Allegiance: Empire

Stable system with 34 major bodies.

The system relies heavily on slavery to maintain the luxurious lifestyle of the very wealthy Elite. Most live on the great plantations, common throughout the Imperial worlds. The cities house the workers for the service industries and the more exotic entertainments.

Major Imports: Slaves, Hand Weapons, Computers

Minor Imports: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Precious Metals, Military Fuel, Farm Machinery

Major Exports: Liquor, Grain, Fruit and veg, Animal Meat, Live Animalsm Luxury Goods

Minor Exports: Water, Liquid Oxygen, Narcotics, Animal Skins

Illegal Goods: Nerve Gas

Upgrades Available at Shipyard:

XB13 Dummy Mine
XB74 Proximity Mine
KL760 Homing Missile
LV111 Smart Missile
30 MW Mining Laser
1 MW Pulse Laser
5 MW Pulse Laser
1 MW Beam Laser
4 MW Beam Laser
20 MW Beam Laser
100 MW Beam Laser
Laser Cooling Booster
ECM
Cargo Bay Life Support
Extra Passenger Cabin
Auto Pilot
Auto Refueller
Scanner
Radar Mapper
Hyper-Space Cloud Analyser
Shield Generator
Escape Capsule
Atmospheric Shielding
Fuel Scoop
Cargo Scoop Converter
Interplanetary Drive
Hyperdrive Class 1
Hyperdrive Class 2
Hyperdrive Class 3
Hyperdrive Class 4

Illegal Dealer: Merchant Evans'

Pirate Density: High

Back to main menu

Back to the main FIDO page